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Whenever console commands are involved, it’s important to double-check if everything is entered properly. Whether for modding purposes or just simply trying to make the game easier, following these examples should eliminate some annoying headaches in the long run.
Updated on January 29, 2022, by Ritwik Mitra: Crusader Kings 3 is one of the most accessible grand strategy games of all time, making a stark departure from extremely complicated and convoluted UIs into a simpler one that constantly feeds context to the player and their actions at every step of the way. This, along with a helpful notification board, allows players to immerse themselves as they control dynasties and try to create massive empires.
A big part of playing Crusader Kings 3 is the individuals present throughout the game, with their traits and specialties making them truly unique. There are several traits present in the game, and players who want to take matters into their own hands can do so with console commands, allowing them to access the trait they want. A list of the ID codes for all traits in the game is mentioned below.
How To Open The Console & Enter A Command
To enter these commands players must first open Crusader Kings 3 in debug mode and then access the console window by pressing the ~ key. Adding or removing traits all follow a general formula. Players will have to type add_trait [trait ID] or remove_trait [trait ID]. The brackets are omitted. Here’s what an example would look like:
add_trait humble add_trait shrewd remove_trait celibate
Fans can then use any one of the succeeding console commands followed by the trait IDs listed below to make immediate changes to their leaders in Crusader Kings 3. It is also worth mentioning that this guide is only here to provide the trait IDs themselves and does not cover what each trait does in Crusader Kings 3. Players that would like a better understanding of the traits before they add or remove them are thus advised to visit the Crusader Kings 3 Wiki for further details.
Education Traits
Characters who are given a proper education throughout their life have the chance to get a great bonus in a particular Lifestyle.
Intrigue: education_intrigue_1 | education_intrigue_2 | education_intrigue_3 | education_intrigue_4 Diplomacy: education_diplomacy_1 | education_diplomacy_2 | education_diplomacy_3 | education_diplomacy_4 Stewardship: education_stewardship_1 | education_stewardship_2 | education_stewardship_3 | education_stewardship_4 Martial: education_martial_1 | education_martial_2 | education_martial_3 | education_martial_4 Learning: education_learning_1 | education_learning_2 | education_learning_3 | education_learning_4 Prowess: education_martial_prowess_1 | education_martial_prowess_2 | education_martial_prowess_3 | education_martial_prowess_4
Personality Traits
It’s worth noting that there is some subjectivity when it comes to terms like “positive” and “negative” in Crusader Kings 3. Both positive and negative traits have their strengths and weaknesses, and most are useful to some extent. These terms simply reflect what was considered attractive qualities in the Medieval world.
Positive
Brave: brave Calm: calm Chaste: chaste Content: content Diligent: diligent Fickle: fickle Forgiving: forgiving Generous: generous Gregarious: gregarious Honest: honest Humble: humble Just: just Patient: patient Temperate: temperate Trusting: trusting Zealous: zealous Compassionate: compassionate
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Negative
Lustful: lustful Gluttonous: gluttonous Greedy: greedy Lazy: lazy Wrathful: wrathful Impatient: impatient Arrogant: arrogant Deceitful: deceitful Craven: craven Shy: shy Ambitious: ambitious Arbitrary: arbitrary Cynical: cynical Paranoid: paranoid Callous: callous Sadistic: sadistic Stubborn: stubborn Vengeful: vengeful
Congenital Traits
These are traits that have a chance of being passed down from a character’s parents. The traits Melancholic, Lunatic, and Possessed can also appear by triggering certain events in the game.
Melancholic: depressed_1 | depressed_genetic Lunatic: lunatic_1 | lunatic_genetic Possessed: possessed_1 | possessed_genetic Fecund: fecund Albino: albino Lisping: lisping Stuttering: stuttering Pure-blooded: pure_blooded Giant: giant Scaly: scaly Club-footed: clubfooted Dwarf: dwarf Hunchbacked: hunchbacked Sterile: infertile Wheezing: wheezing Spindly: spindly Bleeder: bleeder Beauty: beauty_bad_1 | beauty_bad_2 | beauty_bad_3 | beauty_good_1 | beauty_good_2 | beauty_good_3 Intellect: intellect_bad_1 | intellect_bad_2 | intellect_bad_3 | intellect_good_1 | intellect_good_2 | intellect_good_3 Physique: physique_bad_1 | physique_bad_2 | physique_bad_3 | physique_good_1 | physique_good_2 | physique_good_3
Physical Traits
These traits depict the physical appearance of a character and what people might see when they gaze upon them for the first time.
Shrewd: shrewd Strong: strong Scarred: scarred Dull: dull Weak: weak One-Eyed: one_eyed One-Legged: one_legged Disfigured: disfigured Eunuch: eunuch
Lifestyle Traits
These are traits that are obtained after mastering certain Lifestyles.
Diplomat: diplomat Gallant: gallant Overseer: overseer Strategist: strategist Administrator: administrator Architect: architect Avaricious: avaricious Schemer: schemer Seducer: seducer Torturer: torturer Scholar: scholar Theologian: theologian Whole of Body: whole_of_body Celibate: celibate Family First: family_first Herbalist: lifestyle_herbalist Physician: physician_1 | physician_2 | physician_3 Blademaster: blademaster_1 | blademaster_2 | blademaster_3 Hunter: hunter_1 | hunter_2 | hunter_3 Mystic: mystic_1 | mystic_2 | mystic_3 Reveler: reveler_1 | reveler_2 | reveler_3
Commander Traits
A character with a commander trait is going to be extremely useful in battle. Players should check these traits out and assign these players as commanders to parties if they fit the bill.
*Winter Soldier: winter_soldier *Desert Warrior: desert_warrior Aggressive Attacker: aggressive_attacker Flexible Leader: flexible_leader Forder: forder Holy Warrior: holy_warrior Logistician: logistician Military Engineer: military_engineer Organizer: organizer Reaver: reaver Unyielding Defender: unyielding_defender Cautious Leader: cautious_leader Reckless: reckless Forest Fighter: forest_fighter Open Terrain Expert: open_terrain_expert Rough Terrain Expert: rough_terrain_expert Jungle Stalker: jungle_stalker
Criminal Traits
Certain traits that aren’t really of a positive nature are referred to as Criminal traits. Most people would prefer to control characters that don’t exhibit these traits, since they can be a bit harder to control in the game.
Adulterer: adulterer Fornicator: fornicator Deviant: deviant Murderer: murderer Dynastic Kinslayer: kinslayer_1 Familial Kinslayer: kinslayer_2 Kinslayer: kinslayer_3 Incestuous: incestuous Sodomite: sodomite Witch: witch Cannibal: cannibal Excommunicated: excommunicated
Coping Mechanisms
After accumulating enough stress, characters will have a Mental Break and will turn to certain vices to help cope with their stress. All of these traits are negative, and characters who can try to avoid a Mental Break will find themselves having an easier go with the game.
Comfort Eater: comfort_eater Contrite: contrite Drunkard: drunkard Flagellant: flagellant Hashishiyah: hashishiyah Improvident: improvident Inappetetic: inappetetic Irritable: irritable Profligate: profligate Rakish: rakish Reclusive: reclusive Athletic: athletic Confider: confider Journaller: journaller Opium Addled: opium_addled Henbane Addict: henbane_addict
Childhood Traits
These traits appear in childhood and disappear as a character becomes more mature. Keep in mind that these traits also entail what kind of education is suitable for a child.
Bossy: bossy Charming: charming Curious: curious Pensive: pensive Rowdy: rowdy
Health Traits
Over time, characters will suffer injuries and deal with illnesses throughout the game. These conditions are mostly unavoidable, with fate and old age taking their toll on a character.
Injuries & Disabilities
Wounded: wounded_1 Severely Injured: wounded_2 Brutally Mangled: wounded_3 Sickly: sickly Impotent: impotent Infirm: infirm Incapable: incapable Inbred: inbred Maimed: maimed Blind: blind
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Ailments & Diseases
Ill: ill Bubonic Plague: bubonic_plague Cancer: cancer Consumption: consumption Great Pox: great_pox Gout Ridden: gout_ridden Leper: leper Lover’s Pox: lovers_pox Pneumonia: pneumonic Smallpox: smallpox Typhus: typhus
Dynasty Traits
These are traits related to members of the same Dynasty. These can be given and removed over the course of a playthrough.
Bastard: bastard Bastard Founder: bastard_founder Born in the Purple: born_in_the_purple Child of Concubine/Consort: child_of_concubine Denounced: denounced Disinherited: disinherited Disputed Heritage: disputed_heritage Legitimized Bastard: legitimized_bastard Reincarnation: reincarnation Twin: twin Wild Oat: wild_oat
Descendant Traits
These traits can be received from parents who have a founding or descendant trait of their own. All of these traits are pretty powerful and are indicative of either a player’s good choice or great play style throughout Crusader Kings 3 since descendant traits are extremely rare.
Saoshyant: saoshyant Sayyid: sayyid Paragon: paragon The Savior: savior
Decision & Event Traits
Certain events over the course of the game confer these traits unto players for their actions. Some of these traits are temporary and go away over time.
Decisions
*Pilgrim/Hajji: pilgrim Augustus: augustus Chakravarti: chakravarti Greatest of Khans: greatest_of_khans
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Events
*Holy Monarch: crusader_king *Shield Maiden: shield_maiden *Raider/Viking: viking *Poet: poet Adventurer: adventurer Berserker: berserker Crusader: crusader_king Devoted: devoted Heresiarch: heresiarch Order Member: order_member Peasant Leader: peasant_leader Pregnant: pregnant Saint: saint Varangian: varangian Crusader/Mujahid/Warrior of the Faith: faith_warrior
Crusader Kings 3 is available on PC and PlayStation 5.
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